I've found a strange problem when setting a low-flying unit's height below a certain value while over space terrain. For some reason the unit can't be clicked or targeted when below the movement plane. The problem is that I'm using a unit-projectile system so if I set the height above the movement plane, it looks like the projectiles are hitting units below and missing on "direct hits." But if I set the height to 0, for example, the unit can't be targeted or selected at all (except for a drag select.)
Does anyone know what I can do to fix this problem?
I've found a strange problem when setting a low-flying unit's height below a certain value while over space terrain. For some reason the unit can't be clicked or targeted when below the movement plane. The problem is that I'm using a unit-projectile system so if I set the height above the movement plane, it looks like the projectiles are hitting units below and missing on "direct hits." But if I set the height to 0, for example, the unit can't be targeted or selected at all (except for a drag select.)
Does anyone know what I can do to fix this problem?
Try seeing how tentacles respond to the issue?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg