How do I allow a protoss structure (eg. gateway, forge etc.) to be powered even without any pylon? And how do I allow a protoss structure to be built in places where there are no pylons?
Yes, removing the "Power User (Queue)" behaviour will allow the structure to be warped in without a pylon power source.
However, one thing I advice you to do is to go to the structure's actor. Inside the "Events" tab if you scroll down under "Event: Macros" there will be a thing called UnpoweredAnim and ProtossBuildingPowerUp. You should remove those as well or else the structure will appear unpowered in the game.
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Hi,
How do I allow a protoss structure (eg. gateway, forge etc.) to be powered even without any pylon? And how do I allow a protoss structure to be built in places where there are no pylons?
Thanks.
@Trieva: Go
Wait, I remove "Powered"? Shouldn't it be "Unpowered"? (Note: My editor is open now either :D)
Yeah, removing the "Power User (Queue)" behavior should do it.
Yes, removing the "Power User (Queue)" behaviour will allow the structure to be warped in without a pylon power source.
However, one thing I advice you to do is to go to the structure's actor. Inside the "Events" tab if you scroll down under "Event: Macros" there will be a thing called UnpoweredAnim and ProtossBuildingPowerUp. You should remove those as well or else the structure will appear unpowered in the game.
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