Should be a pretty easy one, I want to set certain units NOT to attack unless they are attacked first. I've played with the sight radius which makes them passive if they cant see you but they also run away when they get hit which doesn't work. I set the AI filters to exclude the player which (Logically enough) had the same effect. They wont attack you (ever). Setting their combat default acquire level to Defensive (And passive) also makes them never attack you.
Does anyone have any insight on this one?
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Should be a pretty easy one, I want to set certain units NOT to attack unless they are attacked first. I've played with the sight radius which makes them passive if they cant see you but they also run away when they get hit which doesn't work. I set the AI filters to exclude the player which (Logically enough) had the same effect. They wont attack you (ever). Setting their combat default acquire level to Defensive (And passive) also makes them never attack you.
Does anyone have any insight on this one?