So need help with a few things on units I'm trying to set up for the sole purpose of a start screen. I have posted a small video of what is happening and what I want to happen here:
The units MUST be able to be selected, is how a user will pick which model to play as, is 3 basic issues I need to get fixed here:
1. The yellow target ring, I want that gone on pass-over and select.
2. I have seen in the past when a hero is clicked it gets a glowy outline, I want that, but not sure how you achieve it at all.
3. I do not want to see that error message or hear that error sound if I try to right click after clicking them.
Any help would be greatly appreciated on any of those 3 questions, thanks!
Thanks, will try startHalo event later tonight! As to my other issues, A1win quickly solved them for me in IRC via this conversation:
[11:59] <DeadZergling> Looking for help/insight on this issue by the way... http://www.sc2mapster.com/forums/development/data/66222-remove-target-ring-add-glowiness-and-remove-right-click/#p1
[12:00] <A1win> why not make them unselectable?
[12:01] <A1win> handle interaction with unit clicked event
[12:01] <DeadZergling> so I can still get that event even if they aren't selectable?
[12:02] <A1win> yeah, as long as they're clickable
[12:02] <A1win> pretty sure at least, can't remember if I've tested that
[12:02] <DeadZergling> I see, while you are at it, do you know how to make them glow for that player when selected
[12:02] <A1win> you'll need player specific actor messages, same thing you needed for showing an actor just for one player
[12:03] <DeadZergling> so again, renee's mod?
[12:03] <DeadZergling> good thing I got permission, lol
[12:03] <A1win> https://pastee.org/ukm22
[12:03] <A1win> it's pretty simple
[12:03] <A1win> that + a dummy actor
[12:04] <A1win> https://pastee.org/y3gh6
[12:04] <A1win> that's the actor
[12:04] <A1win> you can do the same for any actor message
So need help with a few things on units I'm trying to set up for the sole purpose of a start screen. I have posted a small video of what is happening and what I want to happen here:
The units MUST be able to be selected, is how a user will pick which model to play as, is 3 basic issues I need to get fixed here:
1. The yellow target ring, I want that gone on pass-over and select.
2. I have seen in the past when a hero is clicked it gets a glowy outline, I want that, but not sure how you achieve it at all.
3. I do not want to see that error message or hear that error sound if I try to right click after clicking them.
Any help would be greatly appreciated on any of those 3 questions, thanks!
2. startHalo event of the acor actions.
other problems should be also on the actor i guess, not in mood to work it out
@FunkyUserName: Go
Thanks, will try startHalo event later tonight! As to my other issues, A1win quickly solved them for me in IRC via this conversation:
[11:59] <DeadZergling> Looking for help/insight on this issue by the way... http://www.sc2mapster.com/forums/development/data/66222-remove-target-ring-add-glowiness-and-remove-right-click/#p1
[12:00] <A1win> why not make them unselectable?
[12:01] <A1win> handle interaction with unit clicked event
[12:01] <DeadZergling> so I can still get that event even if they aren't selectable?
[12:02] <A1win> yeah, as long as they're clickable
[12:02] <A1win> pretty sure at least, can't remember if I've tested that
[12:02] <DeadZergling> I see, while you are at it, do you know how to make them glow for that player when selected
[12:02] <A1win> you'll need player specific actor messages, same thing you needed for showing an actor just for one player
[12:03] <DeadZergling> so again, renee's mod?
[12:03] <DeadZergling> good thing I got permission, lol
[12:03] <A1win> https://pastee.org/ukm22
[12:03] <A1win> it's pretty simple
[12:03] <A1win> that + a dummy actor
[12:04] <A1win> https://pastee.org/y3gh6
[12:04] <A1win> that's the actor
[12:04] <A1win> you can do the same for any actor message
So solved?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg