Hey I'm making a short film and I'd like an overlord to play its generating creep animation while moving. So far I've found a way to make the actual creep generation occur while moving, but that's not what I'm looking for. I want the spewing model animation to play while the overlord moves! Please help!
Easiest way to do that would probably be attaching a new actor using the creep generation model. You can also try to modify the existing creep generation actor, but that will most likely be more complicated.
Hey I'm making a short film and I'd like an overlord to play its generating creep animation while moving. So far I've found a way to make the actual creep generation occur while moving, but that's not what I'm looking for. I want the spewing model animation to play while the overlord moves! Please help!
Easiest way to do that would probably be attaching a new actor using the creep generation model. You can also try to modify the existing creep generation actor, but that will most likely be more complicated.
Overlord uses a Behavior ability that adds the generating behaviour to the unit. It creates the visual model on the delay of the behaviour.
Just set the model creation to when the behaviour is on under the overlord Unit actor events.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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