I'm wondering if anyone knows an easy process from changing most self-instant abilities to target abilities. That way it makes the abilities more team reliant and such.
Ex. Changing Defensive Matrix (self buff) to a targeting ability that puts the shield on others. I tried changing it from Effect - Instant to Effect - Target, but I knew it wouldn't work with just a few changes.
yeah thanks =). It looks like Defensive Matrix already comes with a Set effect. I also gave the ability a range. It seems like Defensive Matrix will successfully cast on the unit himself. But, when I click other units nothing happens.
go through all target values in all the effects for your abilities, make sure they have the correct target (Target unit in most cases i believe, depends on the ability)
One Target Unit was in Source, I changed that to target. Still same behavior though
Wait, was that in the Modify Unit effect? Target - Launch Unit - Value? That should be Caster. Launch = who causes the effect, Impact = who gets affected.
But other than that, I'm not really sure why it won't work.
Hello,
I'm wondering if anyone knows an easy process from changing most self-instant abilities to target abilities. That way it makes the abilities more team reliant and such.
Ex. Changing Defensive Matrix (self buff) to a targeting ability that puts the shield on others. I tried changing it from Effect - Instant to Effect - Target, but I knew it wouldn't work with just a few changes.
You need a Set or Persistent effect on the ability to determine if the ability will target a point, an unit, or either.
@OneSoga: Go
yeah thanks =). It looks like Defensive Matrix already comes with a Set effect. I also gave the ability a range. It seems like Defensive Matrix will successfully cast on the unit himself. But, when I click other units nothing happens.
Check the validators on the effect(s) used by the ability?
go through all target values in all the effects for your abilities, make sure they have the correct target (Target unit in most cases i believe, depends on the ability)
@OneSoga: Go
Oh, i'm a little unsure whats suppose to be there. Haven't done any with validators. I'll look into that thanks!
One Target Unit was in Source, I changed that to target. Still same behavior though
Wait, was that in the Modify Unit effect? Target - Launch Unit - Value? That should be Caster. Launch = who causes the effect, Impact = who gets affected.
But other than that, I'm not really sure why it won't work.
The ability itself is bugged. Create a new Target ability and use the Defense Matrix Set as the effect and it'll work fine.