After working on new map for hours my perception drops to [random integer].... i cant find a way to remove siege breaker's radius indicator while they are in siege mode... Is there a way to do that?
Actors -> SiegeBreakerSiegedRange (unnamed) -> Events + -> delete every Event, which has a "create" in it (or just delete everything ;) - you cannot delete the actor itself, though).
Oh thanks... i didnt thought that there are actors related with unit, that are not linked with it in object explorer. Anyway thanks a lot :) Actually i just had to add term "selected" that siege braker was missing compared to siege tank and it bugged my view with auto casting that they had.
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After working on new map for hours my perception drops to [random integer].... i cant find a way to remove siege breaker's radius indicator while they are in siege mode... Is there a way to do that?
thanks in advance.
Actors -> SiegeBreakerSiegedRange (unnamed) -> Events + -> delete every Event, which has a "create" in it (or just delete everything ;) - you cannot delete the actor itself, though).
@Kueken531: Go
Oh thanks... i didnt thought that there are actors related with unit, that are not linked with it in object explorer. Anyway thanks a lot :) Actually i just had to add term "selected" that siege braker was missing compared to siege tank and it bugged my view with auto casting that they had.