Hi,
1) I plan on using this tutorial to build my inventory (http://www.galaxywiki.net/Creating_an_Inventory_System) in my map. However, the "Hero" in my game always changes of "armour" (morphs into various units). Is there a way I can make a data inventory attached to a player, and not to an unit ?
2) Where can I find a good explanation on how to customize the UI ? (Creating beautiful UI inventory bars, moving the command cards buttons etc.). I looked in the tutorial section of the UI section of the forum, and I can't find anything, and it seems some links just don't want to load ...
3) What is the best tutorial to learn making banks to enable saves on my future map ? I looked for them, didn't found a good one. Would it be better to use a preconceived mod for the save/load options ? Again, I would like to make a beautiful UI with a save/load option and buttons on it.
1. a inventory for a player: if you want the player to be able to select other units you only have one chance, rebuild it with dialogs with the help of catalog triggers to set the image, tooltip etc.
i did something similiar to show the inventory of other players units (6 slot always open).
2. http://us.battle.net/sc2/en/forum/topic/6471837878 or the UI section in this forum. you find everything about layout files here.
alternativly you can hook up any UI-element not part of an template with triggers. setting image, borders etc
3. Banks : add them to the preload section of the map, the rest is just using triggers, no rocket science here
First of all, thank you very much for your answer :)
1) Yeah that's what I was afraid of ... But I was wondering if I give all my units the same inventory, when morphing from one to another if they would keep the same items ? Also, is the inventory you're suggesting containing a modifiable weapon slot ?
2) Thank you very much
3) Yeah, but would you have a tutorial explaining particularly how to use banks ? I'm really bad with triggers, it's a big flaw in my editing, but I'm willing to get better.
1. you can do everythiong here since it is done with triggers. just search for custom inventory on sc2mapster
2. great
3. open the trigger editor, new action, banks tab, everything is there, you just have to be brave enough to open the trigger editor :D, open it!! you can do it!
Hi, 1) I plan on using this tutorial to build my inventory (http://www.galaxywiki.net/Creating_an_Inventory_System) in my map. However, the "Hero" in my game always changes of "armour" (morphs into various units). Is there a way I can make a data inventory attached to a player, and not to an unit ?
2) Where can I find a good explanation on how to customize the UI ? (Creating beautiful UI inventory bars, moving the command cards buttons etc.). I looked in the tutorial section of the UI section of the forum, and I can't find anything, and it seems some links just don't want to load ...
3) What is the best tutorial to learn making banks to enable saves on my future map ? I looked for them, didn't found a good one. Would it be better to use a preconceived mod for the save/load options ? Again, I would like to make a beautiful UI with a save/load option and buttons on it.
@AirFlareSC2: Go
i give it a try:
1. a inventory for a player: if you want the player to be able to select other units you only have one chance, rebuild it with dialogs with the help of catalog triggers to set the image, tooltip etc.
i did something similiar to show the inventory of other players units (6 slot always open).
2. http://us.battle.net/sc2/en/forum/topic/6471837878 or the UI section in this forum. you find everything about layout files here. alternativly you can hook up any UI-element not part of an template with triggers. setting image, borders etc
3. Banks : add them to the preload section of the map, the rest is just using triggers, no rocket science here
First of all, thank you very much for your answer :)
1) Yeah that's what I was afraid of ... But I was wondering if I give all my units the same inventory, when morphing from one to another if they would keep the same items ? Also, is the inventory you're suggesting containing a modifiable weapon slot ?
2) Thank you very much
3) Yeah, but would you have a tutorial explaining particularly how to use banks ? I'm really bad with triggers, it's a big flaw in my editing, but I'm willing to get better.
@AirFlareSC2: Go
1. you can do everythiong here since it is done with triggers. just search for custom inventory on sc2mapster
2. great
3. open the trigger editor, new action, banks tab, everything is there, you just have to be brave enough to open the trigger editor :D, open it!! you can do it!
@FunkyUserName: Go
Thank you very much sir :)