I been retexturing some models. I have this kind of message error in the Game logs.
I’m using PaintNet Program and I tried saving different ways. But the error doesn’t goes.
Here some examples;
GFX 01:15:23.670 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\glow_orange3.dds GFX 01:15:34.278 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\tronhex1_green_add2.dds GFX 01:15:34.498 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\techcube2_green.dds GFX 01:15:34.499 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\tech_en01fill2_green.dds GFX 01:15:34.660 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\energyplane3_green.dds GFX 01:15:35.069 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\pylon_purifier_diffuse.dds GFX 01:15:35.070 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\glow_orange2.dds GFX 01:15:35.119 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\assimilator_purifier_specular.dds GFX 01:15:35.180 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\assimilator_emissive_dark.dds GFX 01:15:35.211 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\energyplane3_orange.dds GFX 01:15:35.336 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\forge_purifier_diffuse.dds GFX 01:16:01.324 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\darkzealot_specular.dds GFX 01:17:29.316 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\stargate_purifier_diffuse.dds GFX 01:17:59.336 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\voidray_specular.dds
Some models requires more than 7 textures the limit is 6.
I been forced to create new models. Just SC2 Art tool can import a tga and convert it to *dds. But most of the new models are not editable with the import export tools we have for 3DMax Cad.
I been working with printin tool and Blender.
I tried downloaded models as well and looks like, nobody is paying attention on this, most of them they have same error.
I been retexturing some models. I have this kind of message error in the Game logs.
I’m using PaintNet Program and I tried saving different ways. But the error doesn’t goes.
Here some examples;
GFX 01:15:23.670 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\glow_orange3.dds
GFX 01:15:34.278 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\tronhex1_green_add2.dds
GFX 01:15:34.498 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\techcube2_green.dds
GFX 01:15:34.499 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\tech_en01fill2_green.dds
GFX 01:15:34.660 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\energyplane3_green.dds
GFX 01:15:35.069 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\pylon_purifier_diffuse.dds
GFX 01:15:35.070 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\glow_orange2.dds
GFX 01:15:35.119 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\assimilator_purifier_specular.dds
GFX 01:15:35.180 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\assimilator_emissive_dark.dds
GFX 01:15:35.211 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\energyplane3_orange.dds
GFX 01:15:35.336 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\forge_purifier_diffuse.dds
GFX 01:16:01.324 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\darkzealot_specular.dds
GFX 01:17:29.316 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\stargate_purifier_diffuse.dds
GFX 01:17:59.336 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\voidray_specular.dds
Why not just use the Texture Select By Id method to change the textures?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Some models requires more than 7 textures the limit is 6.
I been forced to create new models. Just SC2 Art tool can import a tga and convert it to *dds. But most of the new models are not editable with the import export tools we have for 3DMax Cad.
I been working with printin tool and Blender.
I tried downloaded models as well and looks like, nobody is paying attention on this, most of them they have same error.
I use Gimp with the DDS plugin to save the textures and I haven't had any problems. Need to save with BC3 / DXT5 compression though.
Thank you. For your Advice.
I solved the problem.
1.- I always save information of each model and textures I make.
2.- Existing Textures cannot been modified. Why? Is affecting other models as well.
3.- I found the textures and rename it, or keep it and use the original.
4.- I removed all the textures that or ready exist in the game.
And then no more errors.
I’m using Paint.net, and works perfect, do not need any add-on and is free.