Is there a way to, through actors events, attach actors and make the attached model scan the animations of the other so that they sync together?
If it was possible I could, take the marine, separate the gun and the marine but let them both have the same animations.
Because my problem now is that I try attaching the Gun on the marine in a " Actor Creation " Even, but since both actors have a random stand animation for example, they will float away from eachother.
Same goes for the Walk animation.
There's probably a better way to just attach the gun with the gun-bone on the marine without what I mentioned above, but I dont know how.
Heya!
Is there a way to, through actors events, attach actors and make the attached model scan the animations of the other so that they sync together?
If it was possible I could, take the marine, separate the gun and the marine but let them both have the same animations.
Because my problem now is that I try attaching the Gun on the marine in a " Actor Creation " Even, but since both actors have a random stand animation for example, they will float away from eachother.
Same goes for the Walk animation.
There's probably a better way to just attach the gun with the gun-bone on the marine without what I mentioned above, but I dont know how.
Thanks in Advance!
Toodles!
@jakpe: Go
check out the tutorial section of the forums, specifically the 'UBERLISK' one by proziacmuze.