I'm trying to set up a custom map for Starcraft 2, and I want to use cats for it. I'm looking for the least time-consuming way to do this.
I know Blender some and 3DSmax barely. I'd be happy to export from WoW, but everything I see suggests that, as of Warlords of Draenor, it's become incredibly hard to export to Starcraft 2 compatible models. Does anyone have a suggestion for how I should do this?
Use the CASC viewer to extract anything you want from WoD. Import script for MAX still works on these M2 models and, using the StarTools for MAX, you can get them into SC2 in notime.
Well, I hope you're right. I found it intimidating when I read about it. So, your tutorial says that the art tools only work on 3DSMax 2011 (and the Battle.Net site where they post about them says the same thing. AutoDesk only offers versions of 3DSMax back to 2012. Is there a more up-to-date version of the art tools or a way I can get my hands on an earlier 3DS Max?
Oh, I thought it was still available from Autodesk... :/
Now I know that the student key is the same for all of the max versions that you download, so if you could get your hands on a trial version, you would be able to use the key from a later version to activate it
I was wondering about the keys. Thank you for that. Any suggestions as to where I could pick up 2011? Do you think contacting AutoDesk's support would help?
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I'm trying to set up a custom map for Starcraft 2, and I want to use cats for it. I'm looking for the least time-consuming way to do this.
I know Blender some and 3DSmax barely. I'd be happy to export from WoW, but everything I see suggests that, as of Warlords of Draenor, it's become incredibly hard to export to Starcraft 2 compatible models. Does anyone have a suggestion for how I should do this?
I think I still have a 5.4 WoW somewhere, I'll let you know if I find it.
@samguyjones: Go
What do you mean it has become extremely hard?
Use the CASC viewer to extract anything you want from WoD. Import script for MAX still works on these M2 models and, using the StarTools for MAX, you can get them into SC2 in notime.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@TaylorMouse: Go
Well, I hope you're right. I found it intimidating when I read about it. So, your tutorial says that the art tools only work on 3DSMax 2011 (and the Battle.Net site where they post about them says the same thing. AutoDesk only offers versions of 3DSMax back to 2012. Is there a more up-to-date version of the art tools or a way I can get my hands on an earlier 3DS Max?
Oh, I thought it was still available from Autodesk... :/
Now I know that the student key is the same for all of the max versions that you download, so if you could get your hands on a trial version, you would be able to use the key from a later version to activate it
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@TaylorMouse: Go
I was wondering about the keys. Thank you for that. Any suggestions as to where I could pick up 2011? Do you think contacting AutoDesk's support would help?