Hi guys, when using 3ds max to convert WoW models I can't seem to make materials 2-sided, even though i check the box for it. As an example, a banner I tried to import would be black on one side and textured on the other. Does anyone know what I'm doing wrong?
Thanks in advance.
Hi guys, when using 3ds max to convert WoW models I can't seem to make materials 2-sided, even though i check the box for it. As an example, a banner I tried to import would be black on one side and textured on the other. Does anyone know what I'm doing wrong? Thanks in advance.
Are you talking about old m3 exporter or Art Tools? or anything else?
In Art Tools everything works that doesn't work in non-official plugins.
@Zolden: Go
The SC2 Art Tools, I'm very inexperienced with 3ds Max so it feels like I might be missing some basic stuff.
In the Standard SC2 material, there is a flag called "2-sides" this will help you.
Oh wow turns out that the shadows in 3ds max blacked out the other side of the mesh, it was 2-sided all along... Thanks anyways guys!