Those are exactly the kind of models which aren't working. The difference between Sc2's Particle Emitters and Heroes's particle emitters is just 4 bytes, that's 1 number (probably one new extra parameter). However, i can't get them to work. Atleast I tried Stiches. I can't convert him.
@TyaStarcraft
You can keep them saved for when you can. I could upload the old arthas model that they no longer use if you want.
@BlinkHawk: Go which MaxScript can I use to import it into MAX?
T.
i doubt any importers work for it. My tool downgrades it to sc2 HotS Art Tools version. So it's a format old enough to be read by Sc2 but too new to be read by the M3 importer.
The source code of my converter is quite hacky to be honest. All I do is remove the extra bytes and change some new flags.
Here's a little tool that will convert some heroes of the storms models into Sc2 HotS M3 version.
Just drag your Heroes M3 files to it and it will create a new one with Sc2 specs.
It works on some models, not all.
@BlinkHawk: Go
:O
Is this okay?
I'm sure after HotS is released, Blizzard won't care. However I'm sure this will at least turn a few heads.
Want to make use of it. Don't want to get banned. Tough call!
Just don't release anything with the models in it yet if you're concerned.
Excellent work, Blinkhawk. I don't have the game so I don't know if there's anything valuable in it, but I heard the particles are reasonable.
@IskatuMesk: Go
Those are exactly the kind of models which aren't working. The difference between Sc2's Particle Emitters and Heroes's particle emitters is just 4 bytes, that's 1 number (probably one new extra parameter). However, i can't get them to work. Atleast I tried Stiches. I can't convert him.
@TyaStarcraft You can keep them saved for when you can. I could upload the old arthas model that they no longer use if you want.
Wow, is there any way you can share the code?
And, plz do share the old arthas model :)
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Here's the sourcecode.
thnx !
now figuring out how it works :p
EDIT: mmm, thats pretty short :)
@BlinkHawk: Go which MaxScript can I use to import it into MAX?
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
i doubt any importers work for it. My tool downgrades it to sc2 HotS Art Tools version. So it's a format old enough to be read by Sc2 but too new to be read by the M3 importer.
The source code of my converter is quite hacky to be honest. All I do is remove the extra bytes and change some new flags.
Ok, I've updated it: Heroes Converter
It should now work with recent patch models.