It was supposed to be devoted to how to create normal and specular maps from diffuse map using nDo, to then use them to prettify model's look, but after recording, I realized that nDo window wasn't recorded, so I cut most of nDo manipulations.
Now it describes mostly how to apply and adjust those textures in Art Tools, to make the model look good.
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It was supposed to be devoted to how to create normal and specular maps from diffuse map using nDo, to then use them to prettify model's look, but after recording, I realized that nDo window wasn't recorded, so I cut most of nDo manipulations.
Now it describes mostly how to apply and adjust those textures in Art Tools, to make the model look good.