If the animations are destined for the same skeleton and come in FBX files, you can use Animation - Save animation and then load them into the main mesh with e.g. the Stand animation. This will eventually add them in a single trackline (don't forget to expand it from Time Configuration).
However, I am not sure what kind of formats you're dealing with. Please, elaborate.
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How can I combine multiple animations into one file in 3ds max?
Anyone?
@penguinwars: Go
If the animations are destined for the same skeleton and come in FBX files, you can use Animation - Save animation and then load them into the main mesh with e.g. the Stand animation. This will eventually add them in a single trackline (don't forget to expand it from Time Configuration).
However, I am not sure what kind of formats you're dealing with. Please, elaborate.