I need to have a unit's model rotated by 180 degrees, so that it looks like it's facing backwards while it's moving forward. I have not found a way to do this with actor messages, so I'm wondering how hard it is to export the model, rotate it, and import it back into the editor. The backwards unit will just be moving ("walk" animation), it won't need to attack, and it won't die.
Is this something that is easy enough that someone with some modeling software could do this for me?
I'm trying to have this model rotated: Assets\Units\Zerg\SwarmGuardian\SwarmGuardian.m3
What about attaching a Site Operation, type Forward vector, actor to your unit's main actor host site operations? Set the forward vector to 0,1,0 instead of 0,-1,0 ; unit should be looking backward.
I need to have a unit's model rotated by 180 degrees, so that it looks like it's facing backwards while it's moving forward. I have not found a way to do this with actor messages, so I'm wondering how hard it is to export the model, rotate it, and import it back into the editor. The backwards unit will just be moving ("walk" animation), it won't need to attack, and it won't die.
Is this something that is easy enough that someone with some modeling software could do this for me?
I'm trying to have this model rotated: Assets\Units\Zerg\SwarmGuardian\SwarmGuardian.m3
Thanks for any advice!
What about attaching a Site Operation, type Forward vector, actor to your unit's main actor host site operations? Set the forward vector to 0,1,0 instead of 0,-1,0 ; unit should be looking backward.
@StragusMapster: Go
I have no idea what that means, but I'll take a look and see if i can figure it out. Thanks!
Edit: Making my own site operation didn't work. The unit would always be facing northwards, even while changing directions.
HOWEVER, you put me on the right path and found that adding site SOp180 does exactly what I need here, so thank you for this suggestion.
@StragusMapster: Go
Actually that wont work because forward vectors do not use local reference coordinates.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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