Grocery Store War 2
You got fired from the grocery store. What do you want to do? Destroy everything, of course!
Start off with just your fists as you start to bash and smash your way through everything in the store. Find new weapons by destroying things in the store. The authorities don't want to make it easy on you, though. The police will show up before you know it and then waves of more enemies will come as the game progresses. Show them you mean business and don't let those fools stop you from exacting revenge!
Note: We tried our hardest to recreate this epic game from way back. We hope that we don't dissappoint. Feel free to send us comments.
Credits::
- Skovos - Original Concept
- James.299 (NA) - Terrain and Data Editor
- Shawn.770 (NA) - Trigger and Data Editor
- Ethy and RevinEDM - Senior Testers
Update:Here is a screenshot.
11/24/2010::
THE MAP IS NOW OUT AND CRASHING HAS BEEN FIXED AND OTHER SMALL BUGS. Feel free to send either of us a bug or comment.
You need to fix the defeat trigger when people decide to leave the game.
I also noticed that it also happens on the thing in safe beacon near the door.
Another bug with it is that the game ends in defeat if you end up cloning by attack while still on the thing in safe unit beacon. Fix for this is to change the unit then immediately move the unit to the selection area.
You also want to move any flying attackers from enterinng the selection area. It kinda sucks to have your unit picker die from a wraith before you even pick anything.
Thanks kryokon. I noticed that the enemies were somehow getting a player's units before, but I never figured out how. I owe you one.
Stray missles run across the screen if you hit the green beacon when they fire. If there is a unit available in the path of the missle and where you appear in the base, the attacker gets a free unit of whatever type you got. It gets extremely dificult if they get a thor or immortal for free, even worse if it is the dvd player.
Fix for this is to remove all missles that enter the selection area.
Well I am trying to balance units. Its is kind of hard with the enemies not doing what they are supposed to. That will be fixed shortly. We have updated so much and fixed so many bugs yet more to go. More weapons will be added and we are just getting started. :) just keep playing and have fun. Always leave suggestions and comments. They are more than welcome.
needs less attacking units but more beefed up life and armor.
It starts to lags like crazy when you can camp and kill them as they come.
Hey everyone Shawn and I have fixed the crashing problem and some other small bugs. The map still has some small bugs but is playable. Have fun.
Dont forget to let us know about any other bugs or problems.
-James.299-
ive been playing this map nonstop for 2 days, but this thing crashes constantly. i noticed whenevr I try to unlock some doors on the top left of map (passed the manager, to the right), the game always crashes. also, the lack of burrow on zergling is lame (original grocery store wars zergling could burrow, so could hydra if i remember correctly, and there was a lurker too).
also the original had a lot of secret spots and secret units. furthermroe this map is buggy in that sometimes u unlock something (the tank for example) and it never spawns on any of the beacons and is not accessible.
this was one of my fav maps from original starcraft, and i love that your bringing it back.
PLEASE DONT GIVE UP! KEEP TRYING! FIX THE BUGS! this will be one of the most popular maps on sc2 if you can make it not crash.
I think ive, seen all the weapons now, even got to test a little brutalisk action. Still cant seem to get to the end of this map without the client crashing out, got down to 120 buildings left, from what I hear its much easyier than the old one? but i think thats becuase people just know what to do now that its been out.
Hey Shawn910210,
Great work on the beta version of this map. Its really climbing the ranks on the custom games list. I can't wait for the next release to fix some of those nasty bugs though such as the crashing of the game when reaching the backroom and the Deadly Cheesesandwich being way overpowered. I am glad that some people actually still remember this classic from SC. Keep up the good work and if you ever need a beta tester I'm here.
Oranite.
The beta thats published is pretty fun, I noticed as time goes on more and more people keep playing, the learning curve is epic. Seen 12 weapons?