Starcraft 2 - Brood War
Published on SEA, US and EU Realms
Create Custom Game > Search "SC2BW"
Latest Changes -
Version 0.974
Additions
- New Sounds for Zealot
- New Sounds for Dark Templar
- New Sounds for Protoss Building Warp in
- New Sounds for Wraith
- New Sounds for Vulture
- New Sounds for Siege Tank
- New Sounds for Science Vessel
- New Sounds for Goliath
- New Sounds for Ghost
- New Sounds for Battlecruiser
- New Model for Creep Colony
- Added Protoss Music
- New Stats/Ranking System - should now work correctly
- Replaced ingame timer with a Real Time Timer (it displays Time Elapsed in Real Time, not Game Time)
Changes
- Textures that had to be reduced in quality due to battle.net limitations have been returned to full quality
- Removed Stim Ability from Bunker
- Gas Harvest Time increased from 1.9810 > 2.1500 (Reverted)
- Reduced Deceleration of SCV/Drone/Probe (Reverted)
- Rally Hotkey for SC1 Profile changed from Y > R
- Time it takes for a worker to mine a Mineral Field increased from 4.592 > 5.4
- Time between when a worker finishes mining and when he starts to return to the CC/Nexus/Hatch reduced from 0.5 > 0.0
- Dark Templar Hotkey for SC2 Profile changed from R > E
- Corsair Hotkey for SC2 Profile changed from R > E
- Rebalanced all units Acceleration and Deceleration
Fixes
- Fixed stupid Pathing Blockers on Heartbreak Ridge that should of never been there in the first place (center highground)
- Reworked more unpathable areas, removed alot of trees to fix pathing issues and blocked vision problems
- Fixed Siege Tanks grabbing the double damage rune in the river and bloodlusting my ass because my jackass team didn't ward it!
- Hotkeys should now be correct for all locales
Where can i download sc1 units? i downloaded it and there is no unit i can use in the map. is it locked?
Any chance you can update this to use the new assets from HOTS?
@hagen11: Go
All AI work fine, but like a brutal difficulty would be like a expert difficulty, protoss still don't work because they don't recognize the units
I have got the latest version and have some problems with AI: - Protoss are building only the forge, pylons, assimilators and evtl photon cannons. - Terrans and Zerg build a couple of units (marines, zerglings and hydras) and thats it. All factions are more or less idle in their bases and wont attack anything.
Or is AI not implemented yet?
im haveing trouble with the dependencies i have them but its not working right says im missing some???? any help
@punkgamer01: Go
What do you think about christdaughtery's models for queen nest and defiler mound (roach warren and infestatiobn pit)? When we will se new model for guardian?This is really awefull,also queen need to be improved a bit :)
@SnyderGuy: Go
man... give me a link and i will trust you about this.. if you do not... this will just mean that there are none of such a campaigns from sc1 ported to sc2.
I NEED FACT !
AND do not post the link from the rebell yell campaign, the overmind campaign or the fall campaign from sc2mapster I ALREADY HAVE THEM ! I look for the campaign of brood war for starcraft 2 !
p-s : in fact i did not found the link for downloading the ENTIRE campaign of starcraft 1 AND of starcraft 1 brood war FOR Starcraft 2 (yeah, but i found these of the the rebel yell, overmind and the fall campaign on sc2maspter).
so if you can help me at finding these others campaign, and just post a link.. so that i can download them... will be great ^^
edit : btw, i have played against several computer player and it look that the protoss are just expanding and making some defense, but it seem they do not attack. also, the first time the terran attack, they just send in like 3 or 5 marine, would be great if you can incorportate the GT'AI ai for the mod, Maverck, this way, when playing against a computer player, we could really feel like we are playing against a human, and not some big computer wich attack you like, after 5 min, when you have already like, the double of what the computer player throw at you. oh ! and, the protoss building are strong ' man, i could not remember when vulture just take like, 10 minutes to taking out a pylon lol.... but seriously, need to fix that. protoss building are WAY TO STRONG. its maybe me, but i don't remember them being so difficult to destroy. maybe i am in the error.
hope you, Maverck, can help my logical mind figuring out if its normal that a single pylon of a protoss base, last 5 minutes to 12 vulture with all of them shooting at it (yeah, and by 5 min, i am serious... it take a looooong time to destroy a protoss building).
@punkgamer01: Go
Idk where you look, but all 3 campaigns r alrdy released,
it will be cool if someone will actually remake the Starcraft Brood War campaign with all the mission for each races. i am particularly interested in the protoss and zerg campaign...
i know it exist a map with the protoss (the 8th mission right ?), for brood war, but, i will be very awesome if we can have ALL the brood war campaign... hope you guys work on it .
plus, great mod man ! thanks for the mod ! easy to install. simply extract, copy paste and that's it =).
can't wait for next version.
hopefully, punkgamer01
Your default image is out of date, I can tell by the defiler model be a scorpion
? not sure what you mean by your message.
Please fix the 4,1 assets of can i have a link for download costum models and potraits (i dont have see here) ps can you seach for a Devourer model and add potraits for reaver-dragoon-guardian-queen-defiler
plez
It would be nice if you can reupload the lastest version with the creep colony bug fixed, ty for the amazing work.
I...think you broke it. :P The new unit sounds aren't in there...No new Protoss music, and no new creep colony model.
I'm talking about the release on SC2mapster, of course. The BNET one is fine.
Alright, I cannot get this to work. I've been reading the comments and doing some troubleshooting. I think the problem is that I don't have the music dependencies, so the mod won't work. The real trouble is that I can't get these dependencies because they are not in any of the downloads in your recent files. Where can I get these dependencies kthnx.
hey maverck. Um could you update Sc2Bw on SEA server? At least hunters? Many people wants to play but they complain that there's no defiler, etc because it's so outdated... Thx so much
@ handclaw102: Look at v0.94. It's got the files you need.
Uhm, okay, sorry for the stupid question, but I can't simply find any download links for the music mod files, so does anyone have a link?...
I was already looking for older releases, but the oldest download I could find was: "SC2BW v0.955 all maps" which doesn't include them. "SC2BW - 0.96" and "SCBW v0.97" don't include them either.
And although I tried google and checked the teamliquid site, I cannot find any older releases. I really would like to check this out, but I simply can't find them... -.-' Perhaps I simply missed them during my search, but so far, I see nothing...
((Side note: perhaps it might be useful to make a seperate download for the music files, so one doesn't have to search older versions and you don't have to include them at all anymore in future versions?))